Ed Tech

The Real Story Behind Gaming and Education

The Real Story Behind Gaming and Education

Story Credit: Original story published on Scholastic’s “Down the Hall” with Dr. Rod Berger Mat Frenz, Partnership Development at GlassLab, has an intimate knowledge of education gaming and the conversations bubbling up in development circles and school districts.   Dr. Rod Berger: It seems that the narrative about games in education has started to become more rich and(…)

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Can School Leaders Accurately Define 21st Century Needs?

Can School Leaders Accurately Define 21st Century Needs?

  Story Credit: This story was originally published on Scholastic District Administrator under the “Down the Hall” column by Dr. Rod Berger. Dr. Idit Harel, CEO and Founder of Globaloria, is an Israeli American entrepreneur with extensive experience in the trenches of education innovation and thought leadership. Since her days at the MIT Media Lab, and then MaMaMedia,(…)

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Technologies in Education 2014

Technologies in Education 2014

Technologies in Education 2014 Washington, District of Columbia / September 11, 2014 LIVE NOW. For the fourth year in a row, The Atlantic will examine the new policies and tools that are revolutionizing the way our students learn and our teachers teach, from educational video gaming to online learning. JUMP TO: AGENDA SPEAKERS UNDERWRITERS It’s(…)

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Bringing Classrooms to Life

Shane Cox, Lumos Techologies CEO, talks about the impact a powered-up classroom can have on a teachers ability to engage students. Prior to LUMOS, Shane was a principal founder and COO at Skywire Technologies, a technology integration firm servicing the charter school industry. His primary responsibilities were to design and oversee the installation of advanced(…)

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